□ - Copyleft License ( CC, GPL / LGPL, MPL, etc.).□ - Permissive License ( MIT / Expat, BSD, ZLIB / LIBPNG, ISC, Apache, Boost etc.).⭐ - Public Domain License ( CC0, BOLA, WTFPL, Unlicense, etc.).This list currently favors (but is not limited to) programming game engines in the following languages: C, C++, C#, Haxe, JavaScript. Most importantly of which would be a visual scene editor, but also capabilities such as scripting support, physics integration, asset management, special effects, etc. This would include things typically not found in low-level game engines, app / game frameworks, or graphics libraries (e.g. Specifically, this list is geared toward development of high-level, fully featured game engines (e.g. Awesome list of articles, assets, libraries, and tools for Game Engine Development.
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